DEGREES OF COMPARISON OF ADJECTIVES In English, as in Russian, ...
Enchanting is one of the skills in Skyrim that allows you to put magical enchantments into weapons, clothing, armor and jewelry. The more developed the Enchantment skill, the more the hero will be able to enhance his chosen item. Enchantments are special effects that must first be mastered. To enchant the desired item, you need to use a special soul pentagram, which can be found in the Magic Guild, in taverns, in other places, or installed in your own home. In addition, you also need a soul stone, the effect that you want to enchant in the enchantment menu and, of course, the unenchanted item itself on which you are going to cast this enchantment. You can learn the enchantment effect by dismantling an item that is already enchanted. If the enchantment was cast on the weapon, then with each blow to the enemy, this enchantment diverges. Enchantment cost depends on the size of the soul stone chosen during enchantment. The larger the stone, the more damage can be dealt with enchanted weapons.
But since some enchantments are difficult to make, you can use the following cheats
PlayerEnchantObject Item_ID Item_ID_enchant_1 Enchant_ID_2 - get an item with the specified enchantments (item_id can be found in the article cheats for weapons or armor).
For example
PlayerEnchantObject 000877B1 0008850D 000F82FF
PlayerEnchantObject - Obtain a Ruby Silver Ring (its ID is 000877B1) with enchantments Time between shouts is reduced by 20% (0008850D) + Werewolf extra transformations. (000F82FF).
To improve skills
00109632 - The Enchantment skill is increased by your chosen number of units.
0007A106 - Increases attack with two-handed weapons
0007A104 - The number of coins per item decreases
0007A103 - Increases stealth skill Selected percentage
0007A102 - The skill of improving weapons and armor is increased
0007A100 - pickpocket success increases
000D6933 - increases the skill of eloquence
0007A0FF - Increases damage from one-handed weapons
0007A0FC - Hacking is facilitated by the number of percentages you have chosen
0007A0FB - The skill of wearing light armor increases
0007A0F9 - Heavy armor wear skill increases
0007A0F3 - Shield block increases your chosen percentage
000F6906 - The success of eloquence increases the number of percent you have chosen
0007A0FE - Bow damage increases by the percentage you choose
0008B65C - Created potions become stronger than your chosen percentage
0003EB29 - Enchantment of the selected item is more powerful by the number of units
0049507 - Increased stamina
00049504 - Increases magic
000493AA - Increase health
00109630 - Magic restores the amount of interest you have chosen
0007A105 - Restoration of stamina your chosen percentage
0007A0FD - Magic restores the amount of interest you have chosen
0007A0F8 - Health is restored by the percentage you choose
To increase resistance
00109638 - Increased resistance to electricity
00109637 - Increased resistance to magic
00109636 - Increased resistance to cold
00109635 - Increases resistance to fire
00049295 - Increased resistance to electricity
000FF15E - Increases resistance to poisons
000B7A35 - Increases resistance to magic
00048F45 - Increases resistance to cold
00048C8B - Increases resistance to fire
00100E60 - Increased disease resistance
On spells
00109634 - Recovery spells are consumed more slowly
00109633 - Illusion spells cost more slowly
00109631 - Destruction spells consume more slowly
0010962F - Witchcraft spells are consumed more slowly
0010962E - Change spells consume more slowly
0007A101 - Recovery spells are consumed more slowly
0007A0FA - Illusion spells are consumed more slowly
0007A0F6 - Destruction spells are consumed more slowly
0007A0F5 - Witchcraft spells are consumed more slowly
0007A0F2 - Spell changes are consumed more slowly
0010E809 - All spells cost 3% less magicka
Miscellaneous
0008850D - Time between shouts is reduced by 20%
000EE5c4 - Enchant Namira's Ring
000F82FF - Additional transformations for the werewolf for the number of units you have chosen.
000F8475 - You receive the Ancient Mask
0010FC14 = Mask - heal or summon a priest
00092A57 - A mask that reduces the noise of your movement
00092A48 - You can swim underwater without choking
0007A0F4 - The amount of weight increases
00017120 - Increases armor class by one.
000FF15C - Sneak attacks with one-handed weapons deal twice as much damage
000424E2 - Damage without weapons
Weapon Enchant ID
PlayerEnchantObject Item ID Enchant ID 1 Enchant ID 2 - Get an item with the specified enchantments.
PlayerEnchantObject 00013989 0002C593 000FEFBC
PlayerEnchantObject - Get a Steel Sword (00013989) enchanted with Elemental Fury (0002C593)
By the Light of Meridia (000FEFBC).
To increase the charge, equip the required weapon whose charge you want to increase, and apply the following cheat codes:
player.setav LeftitemCharge N - charge the weapon in your left hand for N charges
player.setav RightitemCharge N - charge the weapon in your right hand per N charges
0004605A - Deals fire damage. Ignited take additional damage.
0004605B - Increases Cold Damage and increases stamina
0004605C - Increases Electric Damage, takes away magic from the enemy
0010A273 - Inflicts the number of units you have chosen on the enemy.
000AA157 - Absorbs the enemy's stamina
000AA156 - Absorbs magic from an enemy
000AA155 - Absorbs health from an enemy
0005B44F - Takes away magic from the enemy
0005B450 - Takes away a certain number of units of strength
000FB409 - Drain health from the enemy
Additionally
0002C593 - Elemental rage (effect after shouting - increases combat speed)
000FEFBC - Light of Meridia - increases Damage to undead, explosion chance, causing fear in the enemy
0010B116 - Silver Damage (Silver Sword)
000F23F9 - Elf Slayer
0010582E - Additional damage to the Nords
00105831 - Additional damage to animals
0003B0B1 - Deals additional damage under the moons
000ACBB5 - Summoned Daedra are banished back to Oblivion
000ACBB6 - Chance to paralyze the enemy
000F5D15 - Additional damage to trolls
0005B46B - The undead take flight
000F5D24 - Fills a soul gem
000FB404 - Holdar's Soul Capture
0010FAF1 - unknown
0005B452 - unknown
00069CE6 - Bound sword FX
000C5BE1 - Bound Bow FX
000C5BE0 - Bound Ax FX
000BEE93 - Creatures and people take flight
0005B451 - Creatures and people take flight
000BEE94 - Creatures and people take flight
001019D6 - Increases Blacksmithing and deals increased damage with electricity
The ability to enchant in Minecraft gives you many benefits. You can make your weapons stronger, your armor stronger, and your tools more efficient. How to enchant things in Minecraft, and what is needed for this? Now we will understand.
What you need to enchant things in Minecraft
- Enchanting table;
- The item you want to enchant (weapon, armor, tools, book);
- Experience levels.
First you need to make an enchantment table. The scheme of its creation looks like this:
Where K is a book, A is a diamond, O is an obsidian.
- sword from any material;
- tools from any material (axe, pickaxe, shovel);
- armor made of any material (boots, pants, bib, helmet);
- books.
The price of enchanting things in Minecraft is experience. It can be obtained by killing monsters, mining and smelting ore. Also experience is given for cooking, fishing and animal breeding or directly from experience jars that can be negotiated with villagers. To enchant one item, you may need a level from one to thirty.
Enchanting process
Set the table and click on it with the right mouse button. The enchantment screen will appear. Put the item in a special slot under the image of the book. Three possible enchantment options will appear on the right, where the green number is the price for this enchantment in levels. If you are not satisfied with the set of proposed options, you can remove the item and reinstall it in the slot. Then the offered enchantments will be randomly replaced with others. Enchant names are encrypted, so the result is random.
Increasing Spell Power
On the table, you can make an enchantment at a price from the first to the eighth level, this is not the strongest enchantment. The table can be reinforced with bookshelves. For maximum efficiency, you will need fifteen blocks of bookshelves. Arrange them around the table through one empty block so that letters begin to fly from the bookshelves to the table. If you want to reduce the level of the offered enchantments, it is enough to place a torch or any other block between the table and the bookshelf.
enchanted books
On the enchanting table, in addition to equipment, you can enchant a book. Books are used to carry and store charms. For example, if right now you do not have the necessary sword and you are afraid of losing levels, you can enchant a book and put it in a chest. Also, the book can be useful if you need to put specific, rather than random, enchantments on an item.
The transfer of enchantment from a book to an object is carried out on an anvil. Place the item in the left slot and the book in the right slot. The transfer will cost a few extra levels. With the help of books, you can enchant things that are not available on the table, or cast enchantments that are not available for this type of thing. For example, you can apply the "Indestructible" property to a bow, sword, armor, fishing rod, lighter, scissors, and hoe.
Now you know how to enchant in Minecraft and use enchanted books.
How to enchant and improve items in minecraft?
In order to enchant items you need to craft enchantment table lined bookcases, looks like this:
You need 6 to craft a cabinet boards, 3 books:
To craft an enchantment table, you need 1 book, 2 diamond and 3 obsidian block:
Items will be enchanted to your experience levels.
Tricks
In order to be able to enchant items up to the maximum Level 50, it is necessary to impose an enchantment table 30 cabinets as shown in the picture below:
You can not bet more, the level will not increase above 50. And most importantly, it should be exactly as in the picture.
Strange spell names. Decryption.
There are many opinions about these most unearthly scrawls, some say that they are absolutely useless and mean nothing, while others say that you can find out from them what to pump.
The rule in this game is: The higher the level of the spell, the more pumping DOES NOT WORK - starting from about level 35-40, everything is possible to pump to the maximum!
You can decipher them, and even get separate logical English words, but is it really possible to learn anything from them? Here are the analogues for deciphering:
99% That you won't be able to predict the success of the spell. All the words, like, appear randomly in the title. So they have nothing to do with the resulting effect. You may stumble upon the following picture on the Internet:
It's all idle useless crap, don't believe it and don't waste your time.
Server Plugin
If you have your own server, you can quite easily enchant all items to any desired level and property using the plugin
Needed so that the gamer can impose all sorts of effects on equipment. Otherwise, you will have to study each spell separately. What is it for, will be discussed in the article.
Enchanting
This is a skill in The game Elder Scrolls V: Skyrim, allowing you to enchant armor, weapons, or jewelry. The higher the level of the caster, the better the effect will be.
It should be noted that additions are applied to items that do not have enchantments. Moreover, each object can have no more than 2 magical effects, unless a special mod is installed. Enchantment must first be studied, and only then, using the pentagram of souls, it is required to impose them on the necessary item. It will be required, in addition to the specified artifact:
- filled soul gem;
- not an enchanted item;
- decide on the effects that you want to "attach" to the armor, weapon or ring.
Also, if the gamer plans to bewitch things through console commands, then he must know not only the ID of the enchantments in Skyrim, but also the items. The information is necessary for prescribing the appropriate code.
TES V: Skyrim - Weapon Enchant IDs
The cheat looks like this: PlayerEnchantObject ID 1 ID 2 ID 3. Where ID 1 is the serial number of the item that is the target of the enchantment, ID 2 is the number of the first enchantment, and ID 3 is the number of the second.
Example: PlayerEnchantObject 00013989 000F5D15 0004605B. After entering, the Dovahkiin will receive a Steel Sword (00013989), enchanted with additional damage against trolls (000F5D15) and damage from the elements of cold (000FEFBC).
№ | Name | Description | ID | № | Name | Description | ID |
1 | Fire Damage | The enemy takes fixed fire damage. While burning, also loses health | 0004605A | 10 | Paralysis | Enemy is briefly paralyzed | 000ACBB6 |
2 | Stamina Damage | The opponent loses a certain amount of strength | 000a6984 | 11 | Fear | Creatures below a certain level scatter for a while | 000BEE94 |
3 | Electric Damage | Electric shock damage that also affects mana | 0004605C | 12 | Silent moon magic | Under the moons, the enemy takes damage in the form of burns | 0003B0B1 |
4 | Cold Damage | The element of ice takes away not only health, but also strength | 0004605B | 13 | Soul capture | If the enemy was overtaken by death before a certain time, the soul stone is filled | 000F5D24 |
5 | Magic damage | Enemy loses mana | 0005b475 | 14 | Exile | Daedra are banished to Oblivion | 000ACBB5 |
6 | Chaotic Damage | The enemy is at risk of taking damage from the elements of fire, ice and electricity at the same time | 0301a578 | 15 | heather geis | Extra damage dealt to Nords | 0010582E |
7 | Power Absorption | The caster drains power from the enemy | 000AA157 | 16 | Fire Soul Trap | The enemy takes fire damage. If you die for some time, the soul gem is charged | 0004003 |
8 | Health Absorption | Similar but healthier | 000AA155 | 17 | Serrated Pickaxe | Increases blacksmithing skill and +5 electricity damage | 001019D6 |
9 | Magic Absorption | The same, but with magical energy | 000AA156 | 18 | Scare away the undead | The dead below a certain level scatter in terror | 0005B46B |
In Skyrim, increasing the skill of the caster directly affects the power of the spell. To learn the effects without cheats, you need to disassemble the item on the pentagram of souls. The thing itself will be destroyed.
Armor and jewelry
Similarly, with other elements of Dovakin's uniform: everything is subject to study with further disposal, or cheat codes are prescribed.
Example: PlayerEnchantObject 0001B39F 000ad55e 00092A57. The player will receive Lamellar Boots with a fire resistance effect (000ad55e). Additional effect (00092A57) - media moves silently. Enchantment IDs in Skyrim in the table below.
№ | Name | Description | Equipment elements | Enchant ID | ||||||
Booking | Helmet | Gloves | Boots | Shield | Amulet | Ring | ||||
1 | water breathing | Dragonborn gains the ability to breathe by swimming in water | - | + | - | - | - | + | + | 000fc067 |
2 | Stamina Boost | Increased upper limit of stamina | + | - | - | + | - | + | + | 000fcef8 |
3 | Health Boost | Health increases | + | - | - | - | + | + | + | 000fcefd |
4 | Fortify Magic | Increased magical energy | - | + | + | - | - | + | + | 0010dd3a |
5 | Artful Trader | Prices from sellers become more profitable for the player | - | - | - | - | - | + | - | 0010df4b |
6 | Alchemy | More powerful potions and poisons are created | - | + | + | - | - | + | + | 000fc004 |
7 | Block | When blocking a hit, absorb more damage | - | - | + | - | + | + | + | 0010df1d |
8 | Breaking | Enchantment increases the skill of breaking locks of doors and chests | - | + | + | - | - | + | + | 000b504e |
9 | Recovery | Restoration spells require less mana | + | + | - | - | - | + | + | 000fc031 |
10 | Increased regeneration and mana recovery | Mana Regeneration Rate is added to the effect of Regrowth | + | - | - | - | - | - | - | 0010d682 |
11 | Two-handed weapon | Damage dealt with two-handed weapons is increased | - | - | + | + | - | + | + | 00100e50 |
12 | Change | Reduced mana cost for the school Changes | + | + | - | - | - | + | + | 000ff7de |
13 | Increase change and magic regeneration | In addition to the Alteration enchantment in the form of increased magicka regeneration | + | - | - | - | - | - | - | 00101778 |
14 | Illusion | School of Illusions requires less mana | + | + | - | - | - | + | + | 0010cfd2 |
15 | Illusion + mana regeneration | In addition to the previous one in the form of magic energy regeneration | + | - | - | - | - | - | - | 0010d679 |
16 | pickpocketing | Increases the chances of quietly picking other people's pockets | - | - | + | + | - | + | + | 00100e32 |
17 | Witchcraft | Magic cost for the School of Witchcraft has been reduced | + | + | - | - | - | + | + | 000fc00d |
18 | Boost sorcery and regeneration | In addition to Affliction, mana regenerates faster | + | - | - | - | - | - | - | 02015cbf |
19 | blacksmith craft | Better weapons and armor are being created | + | - | + | - | - | + | + | 0010df21 |
20 | Light armor | Increased Light Armor skill | + | - | + | - | - | + | + | 000acc94 |
21 | One-handed weapon | Dovahkiin deals more damage with one-handed weapons | - | - | + | + | - | + | + | 00100e2d |
22 | Destruction | School of Destruction costs less mana | + | + | - | - | - | + | + | 0007a125 |
23 | Destruction and mana regeneration | Addition to the previous one in the form of energy recovery rate for spells | + | - | - | - | - | - | - | 02015cba |
24 | stealth | Higher chance of being invisible | - | - | + | + | - | + | + | 000d53f2 |
25 | Shooting | Increased damage dealt by bows and crossbows | - | + | + | - | - | + | + | 000fc02b |
26 | Heavy armor | Improved Heavy Armor skill | + | - | + | - | - | + | + | 00100e10 |
27 | Increased carry weight | The hero can carry more items | - | - | + | + | - | + | + | 000d53e7 |
28 | Without weapons | Improved hand-to-hand combat skills | - | - | + | + | - | + | + | 0010a06a |
29 | Recuperation | Stamina regenerates at a faster rate | + | - | - | + | - | + | - | 00100e55 |
30 | Health regeneration | Life points replenish faster | + | - | - | - | - | + | + | 00100e51 |
31 | Magic replenishment | Mana refills at a faster rate | + | + | - | - | - | - | + | 000c5d11 |
32 | muffled footsteps | The player moves quietly | - | - | - | + | - | - | - | 000d5371 |
33 | disease resistance | Dragonborn increases resistance against various diseases | + | - | - | - | + | + | + | 00100e65 |
34 | Magic resistance | Increased ability to resist magic damage different schools | - | - | - | - | + | + | + | 0010dfb8 |
35 | fire resistance | Reduces incoming fire damage | - | - | - | + | + | + | + | 000ad55e |
36 | Cold resistance | Similar, but with the element of cold | - | - | - | + | + | + | + | 0001b3d0 |
37 | Electricity resistance | The same, but about electricity | - | - | - | + | + | + | + | 000ad4d1 |
38 | Poison Resistance | Increases resistance to poisons | + | - | - | - | + | + | + | 00100e5f |
Additional components
If, nevertheless, there is a desire not to resort to using cheats everywhere, but to use them only partially, in order to delve into the process of enchanting items, you can use the command to get an enchantment potion. The Skyrim ID of such is different depending on the quality.
- normal (10%) - 00039CFB;
- potion (15%) - 00039D02;
- potion (20%) - 00039D0A;
- elixir (25%) - 00039D12.
They are added to the game using the player.additem [N] command, where N is the number of items.
Cooking set
Enchantment in Skyrim goes hand in hand with blacksmithing and alchemy. There is a way to bring out a unique potion with a high percentage in order to cast high-level enchantments under the influence:
Brewing a potion with a high percentage
- The first set of clothes for alchemy is enchanted, put on, a new potion is brewed. It turns out 30%.
- After application, the enchantment of the second set of clothes follows, which is worn instead of the first. The potion is being brewed in it again. It turns out already 32%.
So the process is repeated. The nuances are as follows:
- Vampires with the Necromage ability can achieve up to 33% effect with Alchemist Clothes and up to 46% with Enchantment Potion.
- If you also wear Ahzidal's boots and any three parts of the relic of the same name, then a boost of up to 39% is achieved with alchemical clothing and up to 49% with potions (using the Shadow Seeker and Magic Seeker skills).
The final set will no longer be able to give potions with a large percentage if some mods are not used. On the other hand, it should be understood that playing a character with high magical effects is simply not interesting. Therefore, many either use the enchantment IDs in Skyrim, prescribing specific 3-4 cheats, or are simply content with what they find.
Notes
Working in such a direction as "Enchanting", you should know:
Alternative
Another way to avoid tedious prescribing long console commands is to prescribe a cheat on already existing things with charms (player.additem [N]).
Some items in Skyrim with enchantment:
Verdict
Knowing the enchantment ID in Skyrim is not such a useful skill, since the hero, hung with the strongest magical effects, is simply doomed to become boring and uninteresting. After all, any enemy will fall from one wave of the weapon.
There is simply no such enemy in the game that can compete with you. Even if you increase the difficulty level.
In summary, it should be said that it is not necessary to abuse cheat codes in such an epic computer game as TES V: Skyrim. Otherwise, the whole impression will be spoiled. What is the point of thinking over the tactics of dealing with this or that creature, if there is a “killer stick”? Do you need to think about how to safely steal an artifact from a tower filled with enemies, if you can write a command and go through the air?
Every day, gamers discover something new and interesting for themselves in Minecraft. For example, an enchantment that will not only enhance any of your equipment and give it unique qualities. It will also help in the battle with the enders or in the last battle with the dragon. Why not speed up the learning process with our article?
To enchant an item, you need a lot of experience, which you can “stuff” by digging ore, killing monsters, or farming. The second thing you need is ultramarine, which is a product of lapis lazuli mining and is not a big shortage. And the third is an enchantment table, which is crafted from two diamonds, one book and four blocks of obsidian. To make it, first open the workbench table, then place obsidian blocks in all three lower ones, as well as the central one. On two sides you need to place one diamond each, and put a book exactly on top of the center. Useful advice: If you want the enchantment to become stronger, place bookshelves next to the table. They are crafted from six blocks of any wood and three books. To simplify perception, the picture below shows the schemes for creating objects. After you have crafted everything you need and gained experience, go to the enchantment table and right-click on it - a new menu will open. On the left you will see a cell where you should place armor, swords and bows, picks, shovels and axes made from any material, as well as a fishing rod, below you will see your inventory window. Three different enchantment options will appear on the right, each with a cost in experience levels. After choosing the one you want, click on it. The item that comes out will flicker magenta.We hope that you will not have problems with the ability to enchant items, as this is one of the main options for improving armor and weapons in Minecraft.