Download mod for skyrim wash. Mods and plugins. Is it compatible with other mods?

Boilers 01.12.2021
Boilers

Another small mod-fix. If you've played custom races (*sigh* Race is a difference within a species, and calling different species "races" is incorrect. I should have written that) in non-standard sizes, or played with the character's height yourself, you should have noticed one awkward...

Skyrim - FNIS new animations 7.4.5

212 This mod for Skyrim allows you to play new wait animations without having to use any workarounds for it, whether it be replacing existing animations or creating temporary pseudo-races. This is done by creating new slots for a...

Skyrim - Poser Hotkeys Plus / Mod for easy use of animations

0 Thanks to this mod, you can press a few keys so that your character or target NPC plays the selected animation, pose or animation for the face. Unlike the original Poser Hotkeys mod, this version will display a window, ...

Skyrim - FNIS new animations

200 This mod for Skyrim allows you to play new wait animations without having to use any workarounds for it, whether it's replacing existing animations or creating temporary pseudo-races. This is done by creating new animation slots in Sky...

Skyrim - SexLab Animation Loader 1.5

55 This mod will allow you to connect new animations to SexLab, the authors of which do not know how (or do not want to) do it on their own, but create only animation packs themselves. Requirements SexLab 1.60+ JContainers FNIS Installation: Install as a normal mod - in the Data Folder...

Skyrim - Pak block animation

6 This mod will replace the standard lock animation with a new, more effective one. The lock animation will be changed when using: Ax Hammer Two-handed weapons One-handed weapons When using a weapon in each hand Installation: Put the Data folder in the folder...

Skyrim - Kiss them all


A comic mod that allows you to kiss almost any NPC in Skyrim and parodies the strange habit of the USSR Secretary General L. I. Brezhnev to kiss his opponents. There is no sexual connotation in fashion. Installation: Unpack the archive into the Data folder. Management: The default is "hot...

Skyrim - Animation Pack for PCEA 2


This, as it is easy to understand by the name, is a pack of animations for the GG, which are responsible for the battle and movement, which I have collected from what I have accumulated over a long time. The pack has 2 main slots and eight auxiliary slots of varying degrees of support; by combining them, you can dynamically change to ...

I was pushed to write an article (although, what kind of article is this, practically, the usual list of mods with which I would advise you to plunge into the world of Skyrim) I was pushed by a neighboring article about the same, but, hoping to see something interesting there, I only saw solid retextures and innovations that are inappropriate for the world, which only spoil the atmosphere. As for how to make Skyrim more beautiful and help it acquire detailed snowflakes and high-poly chicken droppings, I will not give advice, because I do not have the necessary system and can only watch the in-game slideshow. But it's beautiful. I have a couple of mods that slightly change the appearance of the game and do not drop FPS, I will mention them, but in general I will not talk about them at all, but about mods that add atmosphere to the game and correct all sorts of annoying omissions from developers.

Let's start with the basics:
, which is required by the vast majority of mods,
, which changes the inventory interface and adds MCM, which will be very useful for us for in-game configuration of some modifications. It seems that there is a version without changing the interface, but this inventory is much more convenient and I like it. If you still want one, then look for yourself.
And yes, it is assumed that you have the full version of the game, that is, the Legendary Edition with all the add-ons. If this is not the case, then carefully read the descriptions of the mods on the page, what requirements they have.

Animations, appearance of the world, characters and physics of objects.
Skyrim uses the wonderful Havok physics engine, however, Bethesda decided not to burden itself with the introduction of dangling, jumping or randomly spinning things for the characters, be it hair, tail, armor, clothes, weapons, or even female breasts, which modders came to grips with.

First you need to put an extension that will allow us to freely use mods based on it.

Links, by the way, will mainly lead to the Nexus, it is advisable to install mods using their own manager, because it has a convenient function of identifying other mods installed through the manager and replacing files inside them.

Contains a couple of hairstyles, from which I chose the hair gathered in a ponytail. This time I'm playing as a female character and I liked how this hairstyle looks on her. There are a few more hairstyles with physics, you can search for the HDT tag, physics or something like that. But this one stood out to me the most.

There are also mods with all sorts of tails, ears, body replayers with physics, but you can find them yourself all by the same HDT tag.

Gives ragdolls "physical opacity", meaning you won't walk through corpses.

Contains other kinds of animations, such as animations of a character doing various things, such as using levers, opening locks, doors, containers, and so on. By the way, this mod is not quite stable, I had problems due to the abundance of scripts. Try, in which case, you can remove it or temporarily turn it off through the MCM menu.

It will help to animate objects that previously behaved statically when interacting. All kinds of bags, barrels, purses, urns show their contents now not instantly.

Or rather, only the female version of it, I put it, because I was not satisfied with the default faces that Skyrim provided me. I don't want to play a heroine with a face that looks like a squashed mudcrab. However, there are a lot of similar mods, but I chose this one.

Mod adds the ability to see your body in first person. There are other similar mods, you can search on your own if this one is somehow bad.

It will give you a couple of skills in the magic section, which have nothing to do with magic, however, it will help a lot if you want to take a beautiful screenshot. As the name implies, you can sit anywhere with these same skills.

You can see his example right in the screenshot above, he adds fallen trees that bring liveliness and beauty to the world. Also, they can often be used as bridges, if you get through the article until the right moment, you will find out why you will prefer to avoid getting into the water, and not just shove through, as you probably used to do.

The name speaks for itself, in the game there are footprints in the snow, both for the player and for NPCs with animals. I missed this, although, it would seem, some kind of trifle.

Adds one more trifle necessary for me - a scabbard for two-handed swords. For some reason, the developers neglected them and the two-hander is simply glued to the character's back with no visible support. Now there is an opportunity to fix this by adding either a sling or a full-fledged sheath.

One of the very few mods that replace my ENB. Slightly increases the saturation of colors, forest landscapes become more contrasting and juicy. For snow-covered regions, practically nothing changes.

Makes Skyrim much darker at night, because there is nothing to hang around in the dark. Together with other mods that I will mention later, this is a necessary and logical change.

As the name suggests, this mod removes screen blur during kill scenes. It annoyed me and, judging by the fact of the existence of the mod, not me alone.

Puts a few cemeteries near cities on the map, nothing special, just an addition to the world.

House near Whiterun. Functional, beautiful, comfortable. I recommend.

Adds a huge variety of birds and sounds for them. It's nice to explore the map while they sing.

Similar to Birds of Skyrim. Adds animals.

Very important mod. Kills the guy who copies wolves and puts them in the player's path. The mod brings diversity to the fauna, now animals and monsters are multi-colored (within reasonable limits, of course), have a different appearance, sometimes size.

Allows you to customize the user interface in the game. Personally, I don’t have anything on the screen, not even a compass, there is a sight only if I have ranged weapons or magic in my hands, and character status icons appear, such as hunger, thirst, drowsiness, and so on. Well, strips of health, cold and everything else. Where this all came from, I will tell in the second section, which is called

Gameplay changes and new items
a global mod that brings a bunch of changes to the gameplay, skills and combat system. Read the description.

Not that it would be in the root, but significantly changes the gameplay. Now you need to dress warmly and warm yourself by the fires! You can and should breed them yourself, as well as set up tents for yourself and your companions. You can get wet in the rain or in the river and freeze. Or arrogantly swim in icy water and soon pay with their lives for it.

The name speaks for itself. Now the character wants to eat, drink and sleep.

I use it as an addition to the previous mod. For some reason, all drinks in Skyrim were alcoholic. And now no.

Randomly adds food to pots on campfires. Why were they always empty?

I asked for it in addition to other needs, now I have to wash and bathe. And you can make soap, yes.

Makes changes to the architecture and prices of tavern rooms, requires a restart of the game, otherwise furniture and interior items will be located in stupid places.

Perfect for my blackout night. Or dimming suits this mod. In any case, now enemy people see worse at night and take out torches or hang lanterns on their belts and the fight usually does not go without them. There is a small chance that in their rush to take out the torch, they may drop their weapons and self-esteem. However, neither one nor the other will be useful to them, right?

In portions, launches small patrol units of various factions into the game. Depending on the selected version of the mod, the units will be aggressive or not. Personally, I have them aggressive and regularly fight with each other, which undoubtedly pleases me.

Gives a command to people to run home, barely seeing a dragon attacking the city. No more merchant giving out a quest for a rat he's scared to death, but bravo throwing himself at a dragon with his bare hands.

It works similarly to the previous one, only people run away from vampires too.

It not only allows you not to look at the five-minute introduction with the wagon, but also makes it possible not to be a Dovahkiin at all. Optionally, of course, you can look into Helgen and find a flying dragon. Or to hammer and not find out. Like me, for example. Last time I escaped from a crashed ship, and now I escaped from an obscure haunted prison.

Adds a bunch of different weapons with new classes: spears, halberds and more.

Works similarly, only adds armor. I am glad that the guards are now dressed differently, someone wears a hood, someone wears a helmet.

Makes it possible not only to open locks with a master key, but also simply to knock them down with a two-handed weapon. Something else there with freezing locks with magic, but I didn’t delve into it.

Adds a lot of belts with bags and other things to the game that increase the carrying weight. I use it together with and so as not to ruin the economy and balance.

Inserts several dialogues that activate a script for the companion to go about their business while you hang around in one place, in a tavern, for example.

And it was my very first mod that I put on Skyrim. You have to be completely heartless to kill him :)

In general, if I have not forgotten anything, this is all that I wanted to show you. With all these mods, the atmosphere of the game world has become much richer and more interesting.


Version: 1.11
Language: Russian

Description:
This Bathing in Skyrim mod adds such a very important function to the game as hygiene and cleanliness, in other words, the ability to wash, bathe and keep yourself clean. The principle of the mod is that over time, your character will become visually dirty, in different stages of pollution, and you will receive penalties to your eloquence. If you become completely dirty, you will also get a stealth penalty, the enemies will smell you, and they will know that it was you who came, dirty and smelly. To avoid these penalties, you need to wash regularly. By staying clean, you can also earn small bonuses. To bathe yourself, you must stand in the water and use the soap from your inventory. Soap can be crafted using the recipes described below in the crafting section. Almost all water in Skyrim will work, even if the water is ankle deep.

Update:1.11 (fix)
- A small bug fix in the incorrect display of the window with "krakozyabry" when assigning hot keys, if the assigned key coincided with the already assigned key from another mod, then in the window instead of a warning that this key is already assigned in the "...." mod (for example, Campfire ), then krakozyabry were shown in the window. Now everything is fixed. I'm sorry.

Update:1.11
- Added 4 missing water types for Realistic Water Two mod
- Adjusted transparency effect for dirt and soap effect (should help for non ENB users)
- Added 60 second timing for animations so that in case of problems
- Fixed a bug where it was impossible to become dirty at 100% pollution
- Fixed missing Yes/No options when confirming hotkey assignment in MCM menu
- Updated FNIS Behavior file to match latest FNIS (remember to run FNIS and regenerate everything)
- Updated dialog section to only show NPCs
- The Original Shader Settings module has been added to the Plugins module in the archive (original shaders for the transparency of dirt and soap effect)
- In order for the game to play selective animations of washing 1 Standing in a waterfall *, 2 Standing *, 3 Mix * (these styles are selected in MSM), you need to install an additional package of animations from the mod (Optional files section - Animations Package module) or download with us (see below in the "Animations" section), just install it in the game (throw the meshes folder into the Data folder in the game, confirm the merging of folders and files)

Update:1.10
- Added dynamic water detection (Now no need for patches for Pure Waters, Realistic Water Two, W.A.T.E.R.)
- Added support for FISS mod to save and load settings
- Added washcloth, it is reusable, but not as effective as soap
- An option has been added to the MSM menu that will add the "Let's talk about swimming..." dialog for NPCs
- Added "NPC Animations" option to MCM menu with settings for NPCs
- Added in-game voice responses for some dialogue options (requires the Fuz Ro D-oh mod, it's optional, but needed for silent NPCs to have lip and mouth movement animations when talking)
- Added soap and washcloths for bathing with several animation options.
- Updated scripts using different animation events (should handle much better now)
- Fixed a bug where vampires and werewolves could pick up diseases when dirty enough
- Fixed a bug where some dialogue options were being checked for outdated versions of spells and not for new ones
- Fixed a bug where the player would sometimes get +1 Max Health with the mod enabled
- Added the ability to shower under waterfalls
- Added support for dialogue options with companions
- An option has been added to the MCM menu to control the update interval of the main script
- Added additional animation styles (additional assets required, read below for details)
- A page has been added to the MSM menu for setting up animations for companions
- An option has been added to the MCM menu that allows you to turn off the water requirement for bathing
- An option has been added to the MCM menu with the assignment of hot keys for taking a shower and baths
- Added options to the MSM menu to customize swimming animations
- Added option to enable soapy effect in MCM menu
- Added soap "Spriggan", with this soap you can "deceive" living creatures in the wild
- Added effect for Dwemer soap, will allow to deceive Dwemer mechanisms
- Reduced brightness from soap effect and added bubbles
- Pollution now scales slightly more accurately based on location
- Fixed a bug where warnings were shown in some outdoor areas

More:
The following values ​​are the default values ​​for purity. They are configured through the MCM menu:
- You get 1% dirtier after every in-game hour based on your location:
1. Settlements - 1.0% dirtier per hour
2. Wilderness - 1.5% dirtier per hour
3. Dungeons - 2.5% dirtier per hour
- The game will have a notification system, you will always know what you need to do, if you are dirty, you will see a notification, after washing you will also be notified by a notification
- In the MCM menu you can assign a key to check the status of your soiling
- In the MSM menu, you can activate the options for auto-undressing and auto-dressing before or after bathing
- In the MCM menu, you can select the slots of clothing pieces that will be removed before swimming
- In the MCM menu, you can select and adjust the value of the pollution time per hour

Purity levels:
1. Pure - between 0% and 20% pollution, gives +5 to eloquence, +50% disease resistance
2. Not dirty - between 20% and 60% pollution
3. Dirty - between 60% and 98% pollution, gives -10 to eloquence, -50% disease resistance
4. Very dirty - between 98% and 100% pollution, gives -25 to eloquence, -10 to stealth, -90% disease resistance

Craft:
- Soap can be brewed in any cooking pot, several ingredients are required, depending on what kind of soap you will brew. Each recipe will give you 5 bars of soap
- A washcloth can be made on a tanning rack. Washcloths are infinitely reusable, but they can't clean you like soap can and you won't get the bonus.
- Soap can also be bought from innkeepers and general goods stores and leveled lists (level lists)
- Bonuses that are added after bathing will decrease when you stop grooming yourself

regular soap
- Requires: 1 Pile of Salt, 1 Troll Fat
- Gives: +5 Stealth

Soap "Red mountain flower"
- Requires: 1 Pile of Salt, 1 Troll Fat, 3 Red Mountain Flowers
- Gives: +10 Magicka Regen

Soap "Blue mountain flower"
- Requires: 1 Pile of Salt, 1 Troll Fat, 3 Blue Mountain Flowers
- Gives: +10 Health Regen

Soap "Purple mountain flower"
- Requires: 1 Pile of Salt, 1 Troll Fat, 3 Purple Mountainflowers
- Gives: +10 Stamina Regen

Soap "Natural flower"
- Requires: 1 Pile of Salt, 1 Troll Fat, 1 Blue Ermine, 1 Red Ermine, 1 Purple Ermine
- Gives: +5 Magicka, Health and Stamina Regeneration

Soap "Lavender"
- Requires: 1 Pile of Salt, 1 Troll Fat, 3 Lavender
- Gives: +5 Magic Resistance, +5 Speech

Soap "Dwemer"
- Requires: 1 Pile of Salt, 2 Dwemer Oil
- Gives: +5 Illusion and +15 Magicka Regen, Trick Dwemer Machinery

Soap "Dragon's Tongue"
Requires: 1 Pile of Salt, 1 Troll Fat, 3 Dragon Tongues
- Gives: +10 Fire Resistance, +10 Speech

Soap "Spriggan"
Requires: 1 heap of salt, 1 tap root
- Gives: +5 Illusion +15 Magic Regeneration, Animal Deception

Bathing animations:(additional styles * in MCM menu):
Default - animations from the base game are used. No additional mods required
1 Bending - This option requires FNIS
2 Standing* - This option requires FNIS and KuNeruNomu Animation package mod
3 Mix* - This option requires FNIS and KuNeruNomu Animation package mod
- In order for 2 Standing and 3 Mix animations to work, you need to install an additional animation package from the EatingSleepingDrinking mod - KuNeruNomu (Optional files section - Animations Package module) or download from this link, just install in the game (throw the meshes folder into the Data folder in the game, confirm the merging of folders and files)
- You must, after installing the mod and additional animations, run the FNIS generator "GenerateFNISforUsers.exe" to generate the necessary animation files.

Requirements:
- Dawnguard and Dragonborn DLC (optional)
- (mandatory, needed for the mod to work)
- 5.2+ (optional, needed if you select the new bathing animation option in MCM)
- 1.07.01 and above (mandatory)
- 4.1 and above (required, needed to configure the mod in the MCM menu)
- (optional, needed to save and load settings)
- (optional, silent NPCs need to have an animation of the movement of the lips and mouth when talking)

When upgrading from 1.10 to version 1.11:
- Delete the mzin folder at data/textures in the game
- Install the new version 1.11 with the replacement of all other files
- Don't forget to run FNIS and re-generate everything

When upgrading from 1.04 to 1.11:
- Be sure to delete these files if you have them:
Bathing in Skyrim - Water (Falskaar).esp
Bathing in Skyrim - Water (Legendary).esp
Bathing in Skyrim - Water (Vanilla).esp
Bathing in Skyrim - Water for Pure Waters (Legendary).esp
Bathing in Skyrim - Water for Pure Waters (Vanilla).esp
Bathing in Skyrim - Water for Realistic Water Two (Dawnguard).esp
Bathing in Skyrim - Water for Realistic Water Two (Dragonborn).esp
Bathing in Skyrim - Water for Realistic Water Two (Falskaar).esp
Bathing in Skyrim - Water for Realistic Water Two (Legendary).esp
Bathing in Skyrim - Water for Realistic Water Two (Vanilla).esp
Bathing in Skyrim - Water for Realistic Water Two (Watercolor).esp
Bathing in Skyrim - Water for WATER (Dawnguard).esp
Bathing in Skyrim - Water for WATER (Dragonborn + Waves).esp
Bathing in Skyrim - Water for WATER (Dragonborn).esp
Bathing in Skyrim - Water for WATER (Falskaar).esp
Bathing in Skyrim - Water for WATER (Vanilla).esp
- And then just install the new version 1.11 over the previous one with the replacement of all other files
- MCM menu should handle updates between versions without issue. When significant changes are made, your pollution level may automatically reset. If something seems wrong to you after the update, try disabling the mod and re-enabling the mod in the MSM menu.

Installation:(possible and recommended through the NMM manager or Mod Organizer, you can also manually)
0. Important!!! Be sure to install the PapyrusUtil modding plugin, it is now needed for the mod to work, download it on the Nexus or from us (link in the requirements), place the SKSE and scripts folders from the archive into the Data folder in the game, confirm the merging of folders and files if necessary
1. There is a Data folder in the archive, this is the main mod, place the Data folder in the game folder (Data is not inside Data, but on top), confirm the merging of folders and files and activate in the launcher
2. There is a Plugins folder in the archive, it has 3 more folders Dirt, Original Shader Settings, Other

- Dirt - dirt textures:
In the Plugins folder, there is a Dirt folder and it has 2 dirt options Ekirts and Original
Original - Select this option to use the original dirt and heavy dirt textures on the body (texture quality 512x512)
Ekirts - Select this option to use Ekirts Ykcul's dirt retexture (texture quality 2048x2048)
See the difference in the display of dirt on the screenshots in the archive, select the desired option Ekirts or Original and place the DirtFX.dds and FilthFX.dds files in the Bathe folder at Data/Textures/mzin/Bathe with file replacement

Original Shader Settings - original shaders:
Bathing in Skyrim - Main.esp - replace the main file

- Other - Optional patches:
Bathing in Skyrim - Hunterborn.esp - this is for those who have the Hunterborn mod installed
Bathing in Skyrim - Interactive Wash Basins.esp - this is for those who have the Interactive Wash Basins mod installed
Bathing in Skyrim - Realistic Room Rental.esp - this is for those who have the Realistic Room Rental mod installed

When removed:
- Disable the mod in the MCM menu and delete all mod files

FAQ:
- Perhaps you will have such a bug in the game when nothing happens when you activate the soap in your inventory, for this you will need to throw the soap out of the inventory and pick it up, most likely players who use mods or

Q: Why does my character just stand while bathing?
Answer: you need to run FNIS after installing the mod and animations to generate the correct behavior

Question: Why are animations with * prefix missing and not working in FNIS menus in MCM?
Answer: You need to install the package for additional animations. See "Bath Animations" section above.



This mod is extremely popular among numerous players who are already tired of the vanilla game (vanilla is a game without any third-party add-ons) and they want to give it new bright colors.


What does this mod do?

It adds a lot of animations when interacting with various objects, for example, now the doors will not open in some mysterious and unknown way (by pressing only one key), at first the character will play the door opening animation, and the door itself will open synchronously with it, so the same with chests, and other things with which our hero interacts.

We list only a part of the features that this mod has:

Animation when opening a diary
Animation when consuming food, potions and other liquids
Animation when using the map
Dead body search animation
Worship animation when interacting with a shrine
Armor dressing animation
Animations when using buttons, levers and other similar mechanisms
Animations for theft and burglary
Chain usage animation
Animations for opening doors and chests

New mod mechanics:

The reaction of the character to the clothes he is wearing (in too simple and light clothes, he will rub his hands, thereby showing that he is chilly)
Picking locks, collecting various items and thefts are no longer performed instantly, and their speed depends on certain skills of the character

Note that these animations are played when playing from the 3rd person, if this does not suit you, then you can try to install another one with this mod - "Immersive First Person View" - this mod makes it possible to observe your body and shadow while playing from the first person, and, at the same time, will allow you to view all the animations that the character plays!

Can I somehow turn off those animations that I don't like?

Of course, the mod is very generous with functionality and allows you to customize it as conveniently as possible in the main menu of the game itself.

Some of the mod's settings:

Activation / deactivation of the mod
Disabling a specific animation
Activation of stable mode, which prevents possible conflicts with various mods, but cuts down some of the functionality. Details can be found in the menu itself.

Is it compatible with other mods?

Skyrim interaction animations are compatible with almost all other mods. We list those with which this mod may not work adequately:

DovahkiinTakesAction
Those mods that also affect the mechanics of activating items

How can I install it?

Before installing the mod, you will need SKSE utilities at least version 1.9.32.0.8 and SkyUI at least version 4.1.
After you install these utilities, you can proceed to install the mod itself. For this:
From the “Main Mod” folder, transfer the Data folder to the root of the game and confirm the replacement (Exactly in the game folder, not Data in Data).
Open the second folder - “Patch for UnofficialSkyrim (USKP)” and install it.

This Bathing in Skyrim mod adds such a very important function to the game as hygiene and cleanliness, in other words, the ability to wash, bathe and keep yourself clean.

The principle of the mod is this, over time, your character will become visually dirty, in different stages of pollution and you will receive fines to your eloquence.

If you become quite dirty, you will also get stealth penalty, the enemies will smell you, and they will know that it was you who came, dirty and smelly.

To avoid these penalties, you need to wash regularly.

By staying clean, you can also earn small bonuses.

To bathe yourself, you must stand in the water and use the soap from your inventory.

Soap can be crafted using the recipes described below in the crafting section. Almost all water in Skyrim will work, even if water depth ankle.


The following values ​​are the default values ​​for purity. They are configured through the MCM menu:
You get 1% dirtier after every in-game hour
The game will have a notification system, you will always know what you need to do, if you are dirty, you will see a notification, after washing you will also be notified by a notification

Purity levels:
1. Pure - between 0% and 20% pollution, gives +5 to eloquence
2. Not dirty - between 20% and 60% pollution
3. Dirty - between 60% and 98% pollution, gives -10 to eloquence
4. Very dirty - between 98% and 100% pollution, -25 Speech and -10 Stealth

Craft:
Soap can be brewed in any pot, a few ingredients are required, depending on what kind of soap you will be brewing. Each recipe will give you 5 bars of soap
Bonuses that are added after bathing will decrease when you stop grooming yourself

→Regular soap
Requires: 1 Pile of Salt, 1 Troll Fat
Gives: +5 Stealth

Soap "Red mountain flower"
Requires: 1 pile of salt, 1 troll fat, 3 red mountain flowers
Gives: +10 Magicka Regen

Soap "Blue mountain flower"
Requires: 1 Pile of Salt, 1 Troll Fat, 3 Blue Mountainblooms
Gives: +10 Health Regen

Soap "Purple mountain flower"
Requires: 1 heap of salt, 1 troll fat, 3 purple mountain flowers
Gives: +10 Stamina Regen

Soap "Natural flower"
Requires: 1 Pile of Salt, 1 Troll Fat, 1 Blue Ermine, 1 Red Ermine, 1 Purple Ermine
Gives: +5 Magicka, Health, and Stamina Regeneration

Soap "Lavender"
Requires: 1 Pile of Salt, 1 Troll Fat, 3 Lavender
Gives: +5 Magic Resistance, +5 Speech

Soap "Dwemer"
Requires: 1 Pile of Salt, 2 Dwemer Oil
Grants: +5 Illusion and +15 Magicka Regen

Soap "Dragon's Tongue"
Requires: 1 Pile of Salt, 1 Troll Fat, 3 Dragon Tongues
Gives: +10 Fire Resistance, +10 Speech


Vanilla version of the mod does not require any DLC
Legendary variant of the mod requires Dawnguard and Dragonborn DLC
SKSE 1.07.01 and later
SkyUI 4.1 and above (to configure the mod in the MCM menu)

Compatibility:
Pure Waters
Realistic Water II/Realistic Water Two
V.O.D.A./W. A.T.E.R.
Falskaar/Falskaar
This mod should automatically work with mods from the series "Bathing Beauties or Beefcake - Luxury Suite"

View update history

Update:1.02
Added support for hotkeys to check the percentage of contamination of your GG (in the MCM menu)
Added soap for sale from innkeepers and general goods stores and to leveled lists (level lists)
Removed duplicate dirty edits in Bathing in Skyrim - Water for Realistic Water Two (Falskaar).esp and Bathing in Skyrim - Water for Realistic Water Two (Legendary).esp patches

Update:1.01
Added meshes files for soap and a missing texture file for soap, now when crafting and in inventory, the soap has different colors and you can see that it is a bar of soap

(possible and recommended through the NMM manager or Mod Organizer, you can also manually)
1. There is a Data folder in the archive, this is the main mod, place the Data folder in the game folder (not Data inside Data, but on top), confirm the merging of folders and files and activate in the launcher
2. The archive has a Plugins folder, it contains 15 esp options. files that are also needed for the mod to work

To play without mods
Bathing in Skyrim - Water (Falskaar).esp - this is for those who have the Falskaar mod installed
Bathing in Skyrim - Water (Legendary).esp - this is for those who do not have Pure Waters, Realistic Water Two, W.A.T.E.R. mods installed, but have Dawnguard and Dragonborn DLC
Bathing in Skyrim - Water (Vanilla).esp - this is for those who do not have Pure Waters, Realistic Water Two, W.A.T.E.R mods installed. and no DLC Dawnguard and Dragonborn

To play with modPure Waters
Bathing in Skyrim - Water for Pure Waters (Legendary).esp - this is for those who have the Pure Waters mod and the Dawnguard and Dragonborn DLC installed
Bathing in Skyrim - Water for Pure Waters (Vanilla).esp - this is for those who have the Pure Waters mod installed and do not have Dawnguard and Dragonborn DLC

To play with the Realistic Water Two mod
Bathing in Skyrim - Water for Realistic Water Two (Dawnguard).esp - this is for those who have the Realistic Water Two mod and the Dawnguard DLC installed
Bathing in Skyrim - Water for Realistic Water Two (Dragonborn).esp - this is for those who have the Realistic Water Two mod and Dragonborn DLC installed
Bathing in Skyrim - Water for Realistic Water Two (Falskaar).esp - this is for those who have the Realistic Water Two and Falskaar mod installed
Bathing in Skyrim - Water for Realistic Water Two (Legendary).esp - this is for those who have Realistic Water Two mod and Dawnguard and Dragonborn DLC installed
Bathing in Skyrim - Water for Realistic Water Two (Vanilla).esp - this is for those who have the Realistic Water Two mod installed, but do not have Dawnguard and Dragonborn DLC

To play with the mod W. A. ​​T. E. R.
Bathing in Skyrim - Water for WATER (Dawnguard).esp - this is for those who have the W.A.T.E.R mod installed. and DLC Dawnguard
Bathing in Skyrim - Water for WATER (Dragonborn + Waves).esp - this is for those who have the W.A.T.E.R mod installed. + Dragonborn DLC with 02 WATER module - Dragonborn Waves from W. A. ​​T. E. R. mod (Water for WATER (Dawnguard) option is not needed)
Bathing in Skyrim - Water for WATER (Dragonborn).esp - this is for those who have the W.A.T.E.R mod installed. and DLC Dragonborn
Bathing in Skyrim - Water for WATER (Falskaar).esp - this is for those who have the W.A.T.E.R mod installed. and Falskaar
Bathing in Skyrim - Water for WATER (Vanilla).esp - this is for those who have the W.A.T.E.R mod installed. and no DLC Dawnguard and Dragonborn

3. Install esp. depending on the mods you have installed in the game
The variant (Falskaar) needs to be installed independently from other modules, it comes as a separate module
Option (Legendary) must be installed if you have both Dawnguard and Dragonborn DLC in the game
Option (Vanilla) must be installed if you do not have Dawnguard and Dragonborn DLC in the game
The option (Dawnguard) or (Dragonborn) is for those who have either Dawnguard or Dragonborn DLC installed in the game, if you have both Dawnguard and Dragonborn DLC, then you need to install the option (Legendary)

Example:
Realistic Water Two and both Dawnguard and Dragonborn DLC, then install Bathing in Skyrim - Water for Realistic Water Two (Legendary).esp
If you have a mod installed in the game Realistic Water Two and there is no Dawnguard and Dragonborn DLC, then install the option Bathing in Skyrim - Water for Realistic Water Two (Vanilla).esp
If you have a mod installed in the game Realistic Water Two and only Dawnguard DLC, then install Bathing in Skyrim - Water for Realistic Water Two (Dawnguard).esp
If you have a mod installed in the game Realistic Water Two and only DLC Dragonborn, then install the option Bathing in Skyrim - Water for Realistic Water Two (Dragonborn).esp
If you have a mod installed in the game Realistic Water Two and there is a Falskaar mod, then install the option Bathing in Skyrim - Water for Realistic Water Two (Falskaar).esp
You should end up with only one esp. file and additional esp. for Falskaar if you have one in the game

Skyrim is not the same brother now, dragonborn)

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